If you go down, use the weapon you are given (Mustang and Sally) or the Ray Gun if you've acquired that. It's ok if the box goes away, though.įor the rest of the game just repeat what is said eariler. If you weren't lucky enough to earn a Max Ammo, might I suggest hitting the Mystery Box a few times. Even if your primary weapon is Pack-a-Punched, it will run out of ammo. Now don't go happy and kill the rest of the zombies, rather take a little time to Pack-a-Punch or hit the Mystery Box few times. But if they aren't, you may be at the end of the round. You can use Monkey Bombs if it is your desire or the train is not going in your favor.Īfter most of the zombie train is killed, make your way back to the tip of the Bar while new zombies are spawning into the map. That means run away long enough for a load of zombies to be all in one little hoard then turn around, and cause insanity by shooting the entire hoard and you should a crap ton of points and kill a massive amount of zombies. Then run around on the ground, making a zombie train. Do this cause if you get overrun, you have an easy escape. Next for the rest of the rounds goto the Bar and stand on the tip of the second floor. Also get the Galvaknuckles, they are really important as they are one hit kill until Round 14. Secondary weapons should be explosive weapons that mow down zombies quickly just in case. Your primary weapon should be a SMG, Assault Rifle, or LMG, and if you can, Pack-a-Punch it. Also wherever the Mystery Box is, try and hit it a few times to get good guns. The last two perks you can get can be up to you. Then there's Stamin-Up, Double-Tap Root Beer, and Speed Cola. The recommened perks would be Juggernog and Quick Revive. Then keep getting points for weapons and perks. To start off on rounds 1 to 3, just run around, useing a knife and pistol ammo to rack up points from zombies. So watch and learn a useful solo strategy that could get you past round 30 or so. Town is a larger map than the others, and is the only map in Green Run that includes the Pack-a-Punch Machine. Near the outside Mystery Box location.(2 Players or more) Quick Reference - Perk-A-Colas Perk-A-Cola This room contains the MP5 and Jugger-Nog Machine.īut if you want to you can leave the door closed and use the top of the stairs for a spot to hold out, but then you can't have jugger-nog. Spend 750 Points to open up this door to a second floor room. Walk up a set of stairs across the street from the bank to find a door. On the second floor of the bar is the Quick Revive Machine and the Mystery Box (or Spawn). On the side of the bar is the Stamin-Up Machine. On the other side of town are two buildings that can be entered: a bar and bank. Through the door to the left of the Olympia is a wall location for Semtex Grenades. They will be slightly hidden in a sort of alcove outside what looks to be a laundry building.Īcross the street from the mystery box is the Olympia on the side of a building. One side of town contains the Double Tap Root Beer Machine and the Mystery Box (or Spawn). If you want to upgrade a weapon, make sure to get jugger-nog. The middle of the town hold the Pack-A-Punch Machine however, it is in the middle of a lava bit.
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